According to a new Business Insights report called The Future of Social Gaming:

  • As of 2010, there were almost 600 million social gamers
  • China made the greatest contribution to total player numbers in 2010, with 109  million players
  • The US was second in total players in 2010, with 95 million
  • By 2015, they expect the number of players in China to reach 273 million
  • By 2015, they expect the number of players in the U.S. to reach 150 million
  • The global social gaming market was worth just under $1.5 billion in 2010, and is forecast to reach almost $4 billion in 2015
  • The most important market is the US, with revenues of $670 milion expected to grow to $1.2 billion in 2015
  • Japan is in second place, with a $180 million market that is forecast to reach $570 million in 2015
  • The Big Four leading games developers – Zynga, EA, CrowdStar and Playdom
  • Zynga is far larger than its competitors, with 195 million active users across its titles, compared to second-placed EA’s 39 million active users

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  1. Pingback: Social Game Revenue to Reach $5 Billion by 2015 According to Parks Associates | Interactive Entertainment Sherpa

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