There are now 100 Million Samsung Galaxy S phones in circulation. The first Galaxy S was launched in 2010. These Android OS phones break down in terms of model as:
- 25 million Galaxy S smartphones
- 40 million Galaxy S II smartphones
- 41 million Galaxy S III smartphones
Apple hit the 100 Million iPhone mark in March 2011 after four years.
IDC put out a new research report “The Worldwide Video Game and Entertainment Console Hardware and Packaged Software 2012–2016 Forecast” with some interesting takeaways from analyst Lewis Ward, including:
- PS3 has shipped an estimated 77 million bundles
- Xbox360 has shipped approximately 76 million bundles
- Nintendo’s Wii U will exceed 50 million bundles by year-end 2016
- The volume of packaged game discs shipped will decline an average of roughly 3% per year through 2016
- Eighth-generation console tie ratios will be approximately 25% lower than the tie ratios of seventh- or current-generation consoles
IESherpa Opinion – Although the number of physical games bought will decline, the number of digital games will likely increase at a faster rate, resulting in net growth for the games industry overall. Either way, we have another three years to see if this is correct and a lot can happen between now and then.
According to China’s Ministry of Industry and Information Technology, China will have 800 Million Internet users by 2015.
According to Kantar Worldpanel ComTech: iOS was the top selling smartphone platform in the U.S, for the 12 week period ending November 25th, 2012. iPhone 5 helped push the number past 50 percent, the first time iOS has hit that level.
U.S. smartphone sales break down as:
- iOS – 53.3%
- Android -41.9%
- Windows Mobile – 2.7%
- Other – 2.1%