According to reports from DFC Intelligence, the worldwide market for portable and mobile games is expected to grow to $11.7 billion by 2014.
By 2014, sales for games on the iPhone/iPod Touch are expected to account for about 24% of total portable game software sales
“The dedicated portable game systems from companies like Nintendo and Sony are still expected to lead the market, but it appears growth for these devices has peaked. The platforms from Apple are expected to be responsible for the bulk of market growth over the next few years,” says DFC analyst David Cole.
DFC also released some results from a study on the mobile game habits of over 8,000 game players in North America and Europe:
54% of respondents in North America had played a game on their mobile phone in the past year
69% of respondents in Europe had played a game on their mobile phone in the past year
45% of respondents in North America had paid to purchase an application for their mobile phone
36% in Europe had paid to purchase an application for their mobile phone.
Across both North America and Europe about 15% of respondents already owned an iPhone or iPod Touch, compared with 29% that owned a Nintendo DS
These reports are available individually or as part of one of DFC Intelligence’s ongoing research services.
According to Microsoft, the install base of the Xbox 360 is now nearly 34 Million units worldwide. This is an increase of 3 Million since August. The company also stated that Xbox Live revenues are up 50% over a year ago. This means more online gamers to sell to, which is great for digital distribution’s continuing growth. The attach rate is now 8.7 units per system, which is more than three times that of the Nintendo Wii.