Capcom and GRIN announced that Bionic Commando had sold 130,000 units in the first week across PSN and XBLA. At a 70/30 publisher/platform split on a $10 game, they likely grossed $910,000 in the first week.

Digitimes reported Anyalysys International’s numbers for the Chinese Online games market.

Revenues are up 65.9% this year to 4.43 billion yuan ($637 Million)

They also break down the marketshares of the top operators in China:

Company Share Renenue*
Shanda 17.9% $114,023,000
NetEase 12.8% $82,173,000
Giant 11.4% $72,618,000
The 9 10.9% $69,433,000
Tencent 10.5% $66,885,000
Sohu 7.4% $47,138,000
Perfect World 7.4% $47,138,000
9You 5.6% $35,672,000
NetDragon 3.8% $24,206,000
Kingsoft 2.8% $17,836,000 1.7% $10,829,000
Other 7.8% $49,686,000
TOTAL 100%
NOTE: *(Reverse Engineered from Percentages provided by DIGITIMES)

GameIndustry Biz reported today that an analysis of the NPD numbers gives the following breakdowns of Per Unit Sales:

  • Total third party sales for the Xbox 360 since launch is currently 67,929,999 units, followed by the Wii at 33,394,311 units and the PlayStation 3 at 19,976,325 units.
  • Third party sales for the Xbox 360 since the launch of the Wii and PS3 is 54,065,728 units, still almost double the Wii’s 33,394,311 units.
  • If you take the total number of units sold and divide that by the number of titles released since November 2006, the Xbox 360 and the PS3 are selling more units per title on average than the Wii. This puts the Xbox 360 at 217,252 units per title, the PS3 at 156,065 units and the Wii at 132,517 units.