Archive for the ‘ Asia-Pacific Wireless Gaming ’ Category

There is interesting data on China’s mobile market in an article on the Wall Street Journal Online today. According to the story:

  • China is the world’s largest mobile market by subscribers, with 687 million subscribers
  • There are more than 270 million subscribers in the U.S.
  • Toni Sacconaghi, an analyst with Sanford C. Bernstein & Co., predicts Apple can sell 2.9 million iPhones in China by the end of 2011
  • iPhone has so far sold more than 26 million units worldwide in more than 80 countries, but the majority of sales are in the U.S.
  • According to IDC, 7% of total iPhone sales in the second quarter, ended in June, came from the Asia Pacific
  • 49% of total iPhone sales in the second quarter came from the U.S. and 25% from Western Europe

In June, Gartner released their estimates on the worldwide market for wireless gaming revenue in 2008 and put their number at $4.5 Billion. Other points include:

  • Revenue will grow to $6.3 Billion by 2011
  • Revenue in 2007 was $3.9 billion (16.1 % growth rate)
  • 10.2% CAGR from 2007-2011
  • Asia-Pacific (including Japan) is the largest market for mobile gaming at $2.3 billion in 2008
  • Asia-Pacific Mobile Gaming should reach $3.4 billion by 2011
  • India is expected to lead Asian countries in mobile gaming revenue $80 Million in 2007
  • India should reach $450 million by 2012
  • Western Europe is projected to grow from $701 million in 2008 to $862 million by 2011.
  • North American market is projected to grow from $845 million to approximately $1.2 billion in 2011

Tuong Huy Nguyen is the principal analyst, and Madhusudan Gupta, is the senior analyst at Gartner covering the sector.