IDC_logoIDC put out a new research report “The Worldwide Video Game and Entertainment Console Hardware and Packaged Software 2012–2016 Forecast” with some interesting takeaways from analyst Lewis Ward, including:

  • PS3 has shipped an estimated 77 million bundles
  • Xbox360 has shipped approximately 76 million bundles

IDC estimates:

  • Nintendo’s Wii U will exceed 50 million bundles by year-end 2016
  • The volume of packaged game discs shipped will decline an average of roughly 3% per year through 2016
  • Eighth-generation console tie ratios will be approximately 25% lower than the tie ratios of seventh- or current-generation consoles

IESherpa Opinion – Although the number of physical games bought will decline, the number of digital games will likely increase at a faster rate, resulting in net growth for the games industry overall. Either way, we have another three years to see if this is correct and a lot can happen between now and then.

Icon, a self-publisher of iOS, WiiWare and PSP games released some numbers which I think could be useful to other developers and publishers:

Richard Hill-Whittall commented,”Alas a lot of the bigger numbers were free downloads/free promotions, but even so – I was really pleased with the numbers. I thought I’d share them – and as such they are included below broken down into the different formats – iOSPSP & WiiWare. I didn’t include PC as the numbers really aren’t worth including (probably about 20 units total!).”

iOS
Bashi Blocks
iPhone 19,945
iPad 5,523

Family Games Fun
iPhone 18,203
iPad 24,591

TOTAL: 68,262


WiiWare

Soccer Bashi
2,512

Arcade Sports

11,282

Family Games

14,439

Stunt Cars

12,577

TOTAL: 40,810

PSP Minis/PSN

Bashi Blocks

83,595

Arcade Darts

16,069

Arcade Air Hockey & Bowling

24,818

Arcade Pool & Snooker

3,410

Arcade Bundle

5,998

Family Games

8,829

Pool Hall Pro

3,012

Vertigo

960

TOTAL: 146,691


GRAND TOTAL: 255,763

This week Nintendo announced that the Wii has sold more than 7 Million units for the third consecutive year. According to Nintendo’s internal sales figures:

  • The Nintendo DS™ family of portable video game systems has sold more than 47 million in the United States since the original model launched in November 2004
  • This Nintendo DS is now the best-selling video game system of all time in the U.S.
  • The Wii™  marked its third consecutive calendar year with U.S. sales of more than 7 million – a feat never before accomplished in the history of video games by a home console.
  • Nintendo has sold more than 34 million Wiis in the U.S. now

Nintendo today announced that they sold 2.7 million Wii™ and Nintendo DS™ systems in November. This includes:

  • 1.2 million Wii systems
  • More than 1.5 million Nintendo DS systems

“According to our internal numbers, Nintendo sold 600,000 Wii systems during Thanksgiving Week alone, an increase of 50,000 over 2009,” said Charlie Scibetta, Nintendo of America’s senior director of Corporate Communications.

According to NPD, October saw the following hardware sales in the U.S.:

Wii – 507,000 units

PlayStation 3 (PS3) – 321,00 units

Xbox 360 – 250,000 units

We would expect all of these numbers to rise for the holidays. While Wii is selling pretty well, the deep discounting retailers are putting on bundles, including $300 configurations for PS3 and 360 will push those platforms for the holidays. Also, given the fact that the $300 price point was where the PS2  really took off as a DVD player that also played games a decade ago, the Blu-ray capabilities of the PS3 are now priced at a mainstream consumer price where we should see adoption increase. It’s not a cheap Blu-ray system and will likely benefit from Blu-ray movie discounting this holiday season, as well as inexpensive HDTVs.

According to Microsoft, the install base of the Xbox 360 is now nearly 34 Million units worldwide. This is an increase of 3 Million since August. The company also stated that Xbox Live revenues are up 50% over a year ago. This means more online gamers to sell to, which is great for digital distribution’s continuing growth. The attach rate is now 8.7 units per system, which is more than three times that of the Nintendo Wii.