Archive for the ‘ Micro-transactions ’ Category

DFC Intelligence today released a report that forecasts the market for English language client-based free-to-play (F2P) games on the PC  as:

  • $250 million in 2009
  • $2 billion by 2015

Other interesting data points includes:

  • By the end of 2010, it is expected that English language client based F2P games will have a combined total of 128 million registered users
  • 8 of the top 12 cities in terms of internet connection speed, are in Korea

There’s a new eMarketer  report Social Gaming: Virtual Crops Yield Real Profits that talks about the size of the growing social games market. It’s estimated that in the U.S. that the market will be worth $2.183 Billion in 2012:

  • Direct paying users generated $340 Million in 2009, which is estimated to grow to $1.191 Billion in 2012
  • Offers generated $324 Million in 2009, which is estimated to grow to $868 Million in 2012
  • Advertising to players of social games generated $62 Million in 2009, which is estimated to grow to $124 Million in 2012

Engage Digital Media compiled a list of venture capital investments in the Virtual Goods industry in 2009. The report details $1,380,822,000 invested in 87 virtual goods-related companies.