There’s a new eMarketer report Social Gaming: Virtual Crops Yield Real Profits that talks about the size of the growing social games market. It’s estimated that in the U.S. that the market will be worth $2.183 Billion in 2012:
- Direct paying users generated $340 Million in 2009, which is estimated to grow to $1.191 Billion in 2012
- Offers generated $324 Million in 2009, which is estimated to grow to $868 Million in 2012
- Advertising to players of social games generated $62 Million in 2009, which is estimated to grow to $124 Million in 2012

Filed under:
2012, Micro-transactions, Social Gaming, Social Network Games, Social Network Gaming, U.S. Gaming Market, U.S.A., US Gamers, US Gaming Market, USA, Virtual goods
According to CMS Wire, Juniper Research predicts:
Web 2.0 applications and services will hit US$ 18.9 billion in 2014
Presence based Mobile Web 2.0 services will increase to more than $6 billion by 2012
Getjar estimates the value of mobile apps alone in 2012 to reach US$ 17 billion

Cnet has a story quoting Needham & Company Analyst Charlie Wolf as saying the Apple iPad will sell:
- 2 Million iPads in 2010
- 6 Million iPads in 2011
IDC Analyst Richard Shim estimates:
- 4-5 Million iPads in 2010
- IDC also estimates just 1.3 million non-Apple Tablet PCs – 170,000 of which will be slates.
- IDC estimates that in 2009, 1 million tablets were sold, 125,000 of which were slates, as compared to 875,000 convertible PCs
I predict that without Flash support, it’ll be hard for the iPad to gain mainstream acceptance among gamers. Casual gamers playing FarmVille and other social networking games based on Flash won’t be able to play on the iPad. It seems like it might be a smart business move to consider adding Flash support outside of just the YouTube player if apple wants to capture this audience.
According to Jon Peddie Research, PC Gaming Hardware is forecast to reach $27 Billion in 2010.
|
Year
|
2008
|
2009
|
2010
|
2011
|
2012
|
|
Total PC Gaming Hardware Market
|
$20,076
|
$21,260
|
$27,617
|
$32,749
|
$34,760
|
- The worldwide PC gaming hardware market will gain $1.2 billion in2009, a 5.9% increase versus 2008 (from $20.07 to $21.26 billion)
- The worldwide PC gaming hardware market is expected to grow by 30% in 2010
According to Gartner Group, Smartphone sales this year will grow by 29% year-over-year to 180 million units, overtaking laptop sales.
- By 2012, smartphone revenue will reach $191 billion
- By 2012, $152 billion that’s will be spent on mobile PCs
- Smartphones account for 14% of overall mobile device sales today
- By 2012, smartphones devices will make up 37% of global handset sales