According to NPD, and their latest report, Core Gaming 2013, within the US population ages 9 and older, almost half play video games on core gaming device.

  • Only 14 percent, or 37.5 million people, would be considered a core gamer*
  • Ages 9-17 are most likely to be a core gamer (26 percent)
  • Ages 18-34 are the next largest group of core gamers (21 percent)

Over the past year

  • 88 percent of core gamers state they purchased new physical games
  • 78 percent purchased physical used games
  • 70 percent purchased digital full games

*Core Gamers were described as playing Action, Adventure, Fighting, Flight, Massively Multi-Player, Racing, Real Time Strategy, Role-Playing, Shooter, or Sport games on a PlayStation 3, Xbox 360, PC or a Mac, and spending 5 hours or more per week gaming on any of these devices.

IDC_logoIDC put out a new research report “The Worldwide Video Game and Entertainment Console Hardware and Packaged Software 2012–2016 Forecast” with some interesting takeaways from analyst Lewis Ward, including:

  • PS3 has shipped an estimated 77 million bundles
  • Xbox360 has shipped approximately 76 million bundles

IDC estimates:

  • Nintendo’s Wii U will exceed 50 million bundles by year-end 2016
  • The volume of packaged game discs shipped will decline an average of roughly 3% per year through 2016
  • Eighth-generation console tie ratios will be approximately 25% lower than the tie ratios of seventh- or current-generation consoles

IESherpa Opinion – Although the number of physical games bought will decline, the number of digital games will likely increase at a faster rate, resulting in net growth for the games industry overall. Either way, we have another three years to see if this is correct and a lot can happen between now and then.

  • Sony has sold 70 million PlayStation 3 units worldwide into retail as of November 4, 2012
  • The PlayStation Move motion controller surpassed 15 million units sold in worldwide as of November 11, 2012

Steve Ballmer released numbers on the success of Xbox 360 at CES this week according to GamesIndustry.biz. the worldwide numbers are now:

  • 50 Million Xbox 36o consoles sold
  • 30 Million gamers on Xbox Live
  • 8 Million Connects sold

Sony announced in their press conference that there are:

  • 60 Million PSN accounts

Although Sony has more accounts, I believe that there is higher engagement on Xbox Live since the players tend to be more core on Xbox and play more often according to everything I know and have heard.

Video Business has an article today talking about the PS3 and it’s appeal as a Blu-ray player.

  • NPD Group said 34% of PS3 owners had never tried to watch a Blu-ray movie on their PS3
  • The number of people watching Blu-ray is higher than the number that watched DVDs on the PS2 at the same point in the lifestyle.
  • 58% bought the PS3 to play games
  • 34% bought the PS3 for games and Blu-ray movies equally
  • 8% bought the PS3 mostly for Blu-ray movies